Exercise of using bitmaptools.draw_polygon() added in CircuitPython 8.1.0

Exercise of using bitmaptools.draw_polygon() added in CircuitPython 8.1.0 (Release Notes for 8.1.0). Tested on Raspberry Pi Pico/CircuitPython 8.1.0 with SSD1331 SPI color OLED.

exCpyPico_SSD1331_polygon.py, a simple exercise using bitmaptools.draw_polygon().

"""
Simple Test 0.95" 96x64 SSD1331 SPI Color OLED
run on Raspberry Pi Pico (RP2040)/CircuitPython 8.1.0
Exercse of using bitmaptools.draw_polygon()
https://docs.circuitpython.org/en/latest/shared-bindings/bitmaptools/index.html#bitmaptools.draw_polygon

Connection:
SD1331      RPi Pico
-----------------------------
CS          GP0
DC          GP1
RES         GP4
SDA         GP3
SCL         GP2  
VCC         3V3
GND         GND
"""

import board
import busio
import terminalio
import displayio
import adafruit_ssd1331

import bitmaptools

import time

# Release any resources currently in use for the displays
displayio.release_displays()

# init display
disp_clk = board.GP2
disp_mosi = board.GP3
disp_spi = busio.SPI(clock=disp_clk, MOSI=disp_mosi)

disp_res = board.GP4
disp_dc  = board.GP1
disp_cs  = board.GP0

display_bus = displayio.FourWire(
    disp_spi,
    command=disp_dc,
    chip_select=disp_cs,
    reset=disp_res
)

display = adafruit_ssd1331.SSD1331(display_bus,
                  width=96, height=64)

print(adafruit_ssd1331.__name__,
      adafruit_ssd1331.__version__)

#=======================================
# Make the display context
main_group = displayio.Group()
display.root_group = main_group

#draw polygon of border
border_width = display.width
border_height = display.height

palette_border = displayio.Palette(2)
palette_border[0] = 0x000000
palette_border[1] = 0xffffff

bmp_border = displayio.Bitmap(border_width,border_height, 2)
bmp_border.fill(0)
xs = bytes([0, 0, border_width-1, border_width-1])
ys = bytes([0, border_height-1,  border_height-1, 0])
bitmaptools.draw_polygon(bmp_border, xs, ys, 1)
tilegrid_border = displayio.TileGrid(bitmap=bmp_border, pixel_shader=palette_border)
main_group.append(tilegrid_border)

time.sleep(1)
#draw more polygon

polygon_group = displayio.Group(x=5, y=5)
main_group.append(polygon_group)

polygon_width = display.width-10
polygon_height = display.height-10

palette = displayio.Palette(4)
palette[0] = 0x505050
palette[1] = 0xff0000
palette[2] = 0x00ff00
palette[3] = 0x0000ff

bmp = displayio.Bitmap(polygon_width,polygon_height, 4)
bmp.fill(0)
xs = bytes([0, 50, 30])
ys = bytes([0, 22,  40])
bitmaptools.draw_polygon(bmp, xs, ys, 1)

tilegrid = displayio.TileGrid(bitmap=bmp, pixel_shader=palette)
polygon_group.append(tilegrid)
time.sleep(1)

xs = bytes([5, 50, 30, 25])
ys = bytes([10, 22,  40, 55])
bitmaptools.draw_polygon(bmp, xs, ys, 2)
time.sleep(1)

xs = bytes([20, 50, 80, 55, 20])
ys = bytes([20, 15, 30, 50, 35])
bitmaptools.draw_polygon(bmp, xs, ys, 3)
time.sleep(1)

while True:
    pass



exCpyPico_SSD1331_polygon_ani.py, with animation.
"""
Simple Test 0.95" 96x64 SSD1331 SPI Color OLED
run on Raspberry Pi Pico (RP2040)/CircuitPython 8.1.0
Exercse of using bitmaptools.draw_polygon() to display a animated polygon
https://docs.circuitpython.org/en/latest/shared-bindings/bitmaptools/index.html#bitmaptools.draw_polygon

Connection:
SD1331      RPi Pico
-----------------------------
CS          GP0
DC          GP1
RES         GP4
SDA         GP3
SCL         GP2  
VCC         3V3
GND         GND
"""

import board
import busio
import terminalio
import displayio
import adafruit_ssd1331

import bitmaptools

import time
from math import sin
from math import cos
from math import radians


# Release any resources currently in use for the displays
displayio.release_displays()

# init display
disp_clk = board.GP2
disp_mosi = board.GP3
disp_spi = busio.SPI(clock=disp_clk, MOSI=disp_mosi)

disp_res = board.GP4
disp_dc  = board.GP1
disp_cs  = board.GP0

display_bus = displayio.FourWire(
    disp_spi,
    command=disp_dc,
    chip_select=disp_cs,
    reset=disp_res
)

display = adafruit_ssd1331.SSD1331(display_bus,
                  width=96, height=64)

print(adafruit_ssd1331.__name__,
      adafruit_ssd1331.__version__)

#=======================================
# Make the display context
main_group = displayio.Group()
display.root_group = main_group

#draw polygon of border
border_width = display.width
border_height = display.height

palette_border = displayio.Palette(2)
palette_border[0] = 0xa0a0a0
palette_border[1] = 0xffffff

bmp_border = displayio.Bitmap(border_width,border_height, 2)
bmp_border.fill(0)
xs = bytes([0, 0, border_width-1, border_width-1])
ys = bytes([0, border_height-1,  border_height-1, 0])
bitmaptools.draw_polygon(bmp_border, xs, ys, 1)
tilegrid_border = displayio.TileGrid(bitmap=bmp_border, pixel_shader=palette_border)
main_group.append(tilegrid_border)

time.sleep(1)
#draw a animated polygon
display_c_x = int(border_width/2)
display_c_y = int(border_height/2)
aniArea_r = 30
aniArea_l = aniArea_r*2      #aniArea = aniArea_l x aniArea_l
# offset of animated area on display
aniArea_x = int((display.width - aniArea_l)/2)
aniArea_y = int((display.height - aniArea_l)/2)

polygon_group = displayio.Group(x=aniArea_x, y=aniArea_y)
main_group.append(polygon_group)

polygon_width = display.width-10
polygon_height = display.height-10

palette = displayio.Palette(2)
palette[0] = 0x000000
palette[1] = 0xff0000

bmp = displayio.Bitmap(aniArea_l, aniArea_l, 2)
bmp.fill(0)

aniArea = displayio.TileGrid(bitmap=bmp, pixel_shader=palette)
polygon_group.append(aniArea)
time.sleep(1)

# convert list of [[x,y], [x, y], ...]
# to list[2] in form of [[x, x, ...], [y, y, ...]]
# also convert date in range of -aniArea_r..+aniArea_r to 0..aniArea_l 
def cnvPolygon(p):
    new_xs = bytes([p[0][0]+aniArea_r,
                    p[1][0]+aniArea_r,
                    p[2][0]+aniArea_r,
                    p[3][0]+aniArea_r,
                    p[4][0]+aniArea_r])
    new_ys = bytes([p[0][1]+aniArea_r,
                    p[1][1]+aniArea_r,
                    p[2][1]+aniArea_r,
                    p[3][1]+aniArea_r,
                    p[4][1]+aniArea_r])
    return [new_xs, new_ys]

angle = 0

while True:
    angle = angle+5
    if angle>=360:
        angle = 0
    polygon = [[int(aniArea_r * cos(radians(angle))), int(aniArea_r * sin(radians(angle)))],
               [int(aniArea_r * cos(radians(angle+72))), int(aniArea_r * sin(radians(angle+72)))],
               [int(aniArea_r * cos(radians(angle+144))), int(aniArea_r * sin(radians(angle+144)))],
               [int(aniArea_r * cos(radians(angle+216))), int(aniArea_r * sin(radians(angle+216)))],
               [int(aniArea_r * cos(radians(angle+288))), int(aniArea_r * sin(radians(angle+288)))],]
    pp = cnvPolygon(polygon)
    bmp.fill(0)
    bitmaptools.draw_polygon(bmp, pp[0], pp[1], 1)
    time.sleep(0.05)



Tested work on Raspberry Pi Pico W also.


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