Display on 1.28" 240x240 Round IPS LCD (with GC9A01 SPI driver) with ESP32 (arduino-esp32) using GFX Library for Arduino (Arduino_GFX)

Display on 1.28" 240x240 Round IPS LCD (with GC9A01 SPI driver) with ESP32-DevKitC V4 (arduino-esp32) using GFX Library for Arduino (Arduino_GFX)


Install GFX Library for Arduino (Arduino_GFX) in Arduino IDE's Library Manager. Arduino_GFX is a Arduino graphics library supporting various displays with various data bus interfaces.


Open File > Examples > GFXLibrary for Arduino > HelloWorld

Comment the original Arduino_GFX setting, and replace with my custom setting for GC9A01, matching with my connection. 



Modified HelloWorld.ino is listed here for reference.
/*******************************************************************************
 * Start of Arduino_GFX setting
 * 
 * Arduino_GFX try to find the settings depends on selected board in Arduino IDE
 * Or you can define the display dev kit not in the board list
 * Defalult pin list for non display dev kit:
 * Arduino Nano, Micro and more: CS:  9, DC:  8, RST:  7, BL:  6, SCK: 13, MOSI: 11, MISO: 12
 * ESP32 various dev board     : CS:  5, DC: 27, RST: 33, BL: 22, SCK: 18, MOSI: 23, MISO: nil
 * ESP32-C3 various dev board  : CS:  7, DC:  2, RST:  1, BL:  3, SCK:  4, MOSI:  6, MISO: nil
 * ESP32-S2 various dev board  : CS: 34, DC: 38, RST: 33, BL: 21, SCK: 36, MOSI: 35, MISO: nil
 * ESP32-S3 various dev board  : CS: 40, DC: 41, RST: 42, BL: 48, SCK: 36, MOSI: 35, MISO: nil
 * ESP8266 various dev board   : CS: 15, DC:  4, RST:  2, BL:  5, SCK: 14, MOSI: 13, MISO: 12
 * Raspberry Pi Pico dev board : CS: 17, DC: 27, RST: 26, BL: 28, SCK: 18, MOSI: 19, MISO: 16
 * RTL8720 BW16 old patch core : CS: 18, DC: 17, RST:  2, BL: 23, SCK: 19, MOSI: 21, MISO: 20
 * RTL8720_BW16 Official core  : CS:  9, DC:  8, RST:  6, BL:  3, SCK: 10, MOSI: 12, MISO: 11
 * RTL8722 dev board           : CS: 18, DC: 17, RST: 22, BL: 23, SCK: 13, MOSI: 11, MISO: 12
 * RTL8722_mini dev board      : CS: 12, DC: 14, RST: 15, BL: 13, SCK: 11, MOSI:  9, MISO: 10
 * Seeeduino XIAO dev board    : CS:  3, DC:  2, RST:  1, BL:  0, SCK:  8, MOSI: 10, MISO:  9
 * Teensy 4.1 dev board        : CS: 39, DC: 41, RST: 40, BL: 22, SCK: 13, MOSI: 11, MISO: 12
 ******************************************************************************/
#include <Arduino_GFX_Library.h>

//= replaced by my custom setup =
//#define GFX_BL DF_GFX_BL // default backlight pin, you may replace DF_GFX_BL to actual backlight pin
//
///* More dev device declaration: https://github.com/moononournation/Arduino_GFX/wiki/Dev-Device-Declaration */
//#if defined(DISPLAY_DEV_KIT)
//Arduino_GFX *gfx = create_default_Arduino_GFX();
//#else /* !defined(DISPLAY_DEV_KIT) */
//
///* More data bus class: https://github.com/moononournation/Arduino_GFX/wiki/Data-Bus-Class */
//Arduino_DataBus *bus = create_default_Arduino_DataBus();
//
///* More display class: https://github.com/moononournation/Arduino_GFX/wiki/Display-Class */
//Arduino_GFX *gfx = new Arduino_ILI9341(bus, DF_GFX_RST, 0 /* rotation */, false /* IPS */);
//
//#endif /* !defined(DISPLAY_DEV_KIT) */
//======================================================

//=== Custom to match my connection ===========================================

#define PIN_BLK 22
#define PIN_CS  1
#define PIN_DC  3
#define PIN_RES 21
#define PIN_SDA 23
#define PIN_SCL 18

#define GFX_BL PIN_BLK

//Arduino_DataBus *bus = new Arduino_ESP32SPI(PIN_DC, PIN_CS, PIN_SCL, PIN_SDA, GFX_NOT_DEFINED /* MISO */);
//Arduino_DataBus *bus = new Arduino_ESP32SPI(PIN_DC, PIN_CS, PIN_SCL, PIN_SDA, GFX_NOT_DEFINED /* MISO */, VSPI /* spi_num */);
Arduino_DataBus *bus = new Arduino_HWSPI(PIN_DC, PIN_CS);
Arduino_GFX *gfx = new Arduino_GC9A01(bus, PIN_RES, 0 /* rotation */, true /* IPS */);

/*******************************************************************************
 * End of Arduino_GFX setting
 ******************************************************************************/

void setup(void)
{
    gfx->begin();
    gfx->fillScreen(BLACK);

#ifdef GFX_BL
    pinMode(GFX_BL, OUTPUT);
    digitalWrite(GFX_BL, HIGH);
#endif

    gfx->setCursor(10, 10);
    gfx->setTextColor(RED);
    gfx->println("Hello World!");

    delay(5000); // 5 seconds
}

void loop()
{
    gfx->setCursor(random(gfx->width()), random(gfx->height()));
    gfx->setTextColor(random(0xffff), random(0xffff));
    gfx->setTextSize(random(6) /* x scale */, random(6) /* y scale */, random(2) /* pixel_margin */);
    gfx->println("Hello World!");

    delay(1000); // 1 second
}

more demo:



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